Zen Station – Using the Player’s Pulse as Controller

Zen Station is a game focused on relaxation. The player who is chilled the most wins. It is an installation on which two players can play a game. Goal of the game is to win by being as relaxed as possible. During the game, pulse and blood oxygen levels of the players are measured. The […]

Boxhead: Zombie Flash Game

An now for something completely pointless: The zombie flash game Boxhead. πŸ™‚ The basic principle is simple: You move a little avatar through various levels and slaughter everything. In the beginning, you only have a pistol to undo the undead. During the course of the game you gather more nifty zombie wasters. Shotgun, Uzi, grenade, […]

Controlling Need for Speed with a Spring Horse (and a Wiimote)

Again, someone finds a creative and weird use for the Wiimote: Need for Speed, controlled with a Spring Horse. According to the creator, it took him 10 to 15 minutes to β€œupgrade” the sping horse. Here the shortened short instructions: 1.Connect WiiMote to PC 2.Attach WiiMote to Spring Horse 3.Install GlovePie 4.Load joystick script included […]

Entropia Universe – MMOFPS with a Strange Business Model

I already considered it very strange when I once read that there are people earning real money with World of Warcraft by selling virtual goods from this world on eBay. Entropia Universe is even more extreme: The whole business model of this MMOFPS (Massive Multiplayer Online First Person Shooter) expects you to buy virtual goods […]

Move – The Physically Exhausting Computer Game Installation

Even interactive installations usually let their users stand around relatively motionless. I wonderful counter-example is Move, a kind of game which I saw at the Ars Electronica Festival 2007. Move consists of a game field which is projected onto the floor. You stand on this field and will be animated to move in different game […]

QuakeRunner – Quake as Physical Exercise

In Quake, you sweep around virtual avatars all the time. Probably your avatars get really healthy through the regular exercises, but yourself are becoming fat and fatter because you’re sitting in front of your computer all the time. Doesn’t that suck? Maybe this is what Martin Faust was thinking when he created QuakeRunner. It is […]

Zombie Simulator: Zombie Infection Simulation

You never know when the next zombie epidemic will spread, so better be prepared. The first step – besides watching the obligatory documentaries – is to study the tactics of the enemy. Zombie Infection Simulation enables you to watch the undead doing their evil deed without putting yourself in danger. Probably based on extensive scientific […]

Your brain as a game controller

Once again, science attemts to step forward to fiction. Emotiv Systems wants to create a headset, which lets you control games with your thoughts and emotions.

Burning Sand – New Version of the Falling Sand Game

Recently, “World of Sand” has developed quite some popularity. It is a game with a very simple concept: Streams of slowly falling elements can be influenced by placing barriers on the screen.